Ohio Must Be Destroyed!

Nestled in what looks like pristine forest on a map there lies a nightmare. But don’t forget: it’s only one of many, all in the same U.S. state.

Cuyahoga Valley National Park is a fair amount of land, but it’s no park. Under a canopy of imaginary forest there was, for a while, a town. There was even a mill. The Cuyahoga River ran beside the town. In the later 1800s the Eerie Canal rail lined the other side of the river. Boston Mills eventually became incorporated as Boston, Ohio.

In 2016, the federal government razed the last of the structures and homes. Before that, everything was vacant. Residents had long since been forced out of the area, and grasses, weeds and the odd sapling were allowed to take over. Officially there was little the government had to say, but kicking an entire town off their own land was difficult to make look innocent. A park. Right, the people said. They had fought bitterly, but in vain. The town of Boston was unincorporated. No zip code. No nothing.

Almost at once, rumors, then full-blown urban legends, spread across the state and, even worse, the Internet. “Helltown” was born, and the conspiracy theories abounded. Each had the quality of being more gory, evil or terrifying than the last, until ghost hunting amateurs began to explore after dark.

There was a sighting of a Bigfoot. Of course there was. Then came the urbex morons who claimed to have seen and been chased by satanic cultists. In some variants, the “investigators” claimed to have fired shots at their pursuers. After the last of the ruins had been bulldozed, these reports died down. Today, most oddity hunters have forgotten about Helltown. They have no idea what a small and mostly unseen part Helltown had been in the most impressive cover-up in the history of the United States. And a horror story that lives on.

The real story began in the late 1400s. The Knights Templar had supposedly been murdered after a bounty had been placed on them. However it was not known that the Order of the Templars had already grown to such a size that their ranks occupied secret strongholds in every known country, recruiting by unknown methods locals who could walk among the public when foreigners could not. Relic hunters who sought control over the world, they had one true goal: finding an ancient relic that would, if used, eradicate all free will. An end to all violence. They could not foresee that if such a thing existed, and was used, it would end the human race. An end to free will also meant an end to craftsmanship, art, religion, political freedom and everything else that humans need.

Opposed by the  Hashashin during the Crusades, they used armor, weapons and mercenaries to wage overwhelming war against the order of the Assassins. Battles and territory were won and lost. The conflict never ended.

It was up to Viking explorers and one other man to take the next steps. Christóbal Colón, known to modern Western schoolchildren as Christopher Columbus, had come into the possession of a map inked by cartographer Piri Reis in Venice. To protect the map, or atlas, from Templar operatives, an assassin named Ezio Auditore helped Colón hold onto it until his three ships could depart. Colón never made it to mainland America, but he had bigger things to worry about than finding China. Ezio had been pursued by Templars, and gave Colón something to guard with his life. This he did, taking the relic, called an Apple of Eden, to his grave. Having sailed with the Templar cross on his main sails, though, gave them an edge. All they had to do was find and exhume the body to find it.

When the Spanish empire’s naval fleet was decimated, the Templars had taken heavy losses.

Edward Kenway, a man not satisfied with his family life and wanting to do more for them, a man yearning adventure and riches, became a pirate and then an Assassin. His kin would go on to help both sides in the future, but many vessels were to be named in his memory after his ship, The Jackdaw.

During the American Revolution and afterwards, the Kenways and the Assassins played a role, but Haytham was killed by Connor and the family bloodline ended except for its offspring from women who married into other families. Desmond Miles was a result of that DNA mix, and was used in the early 2000s by a Templar organization called Abstergo Industries, then operating as an entertainment venue with machinery which could allow one to live the genetic memories of one’s ancestors. By this time the Apple of Eden along with pieces of Eden were being aggressively hunted for by the Templars. But they never put all their money on that; they used secluded places like Helltown to set up laboratories to actually create clones of assassins with genetic memories intact. But the underground site at Helltown was discovered by urbex and paranormal explorers who video-recorded too much footage for Abstergo to squelch or debunk. The site was abandoned and Helltown was made a part of the park. They sealed every entrance so well that even Homeland Security couldn’t find it. Even lidar could not detect it. Josh Gates came away from one such search with nothing but a red face.

Layla Hassan used stolen Abstergo equipment and evaded the Templars while investigating Bayek, one of the last Madjays of Egypt, a contemporary of Cleopatra VII and Julius Caesar. Bayek and his ex-wife Amunet founded the order of the Hidden Ones, the very beginning of the Assassins. No one knows what happened after that, or how they evolved into the Hashashin, but the first true assassins were Bayek and Amunet. Layla went from Egypt to Greece and recovered the spear of Leonidas I, who died with the 300 at the Battle of Thermopylae. DNA from two of his descendants could be used, and she learned that during the Peloponnesian War, Kassandra of Sparta was a genetic ancestor of Amunet. Kassandra won the Staff of Hermes and it granted her immortality. With her whereabouts unknown, she spent two thousand years fighting against the Cult of Comos’s next totalitarian iterations including the Templars and fanatics of Nazi Germany in World War Two. As her native Greece was occupied by Himmler’s SS, Kassandra organized resistance operatives and tormented superstitious Nazi relic hunters. A very good and compassionate woman, she nonetheless had fun assassinating top commanders and dumping their bodies into the Aegean. When the tide took them out to sea only to bring them back to the beaches weeks later, blackened, bloated, bitten by crabs and rogue fish, it truly spooked the troops. This was true guerilla warfare, psy-ops and biological combat not seen since Alexander and Genghis Khan.

By the last months of the war, Kassandra of Sparta was no longer playing by any rules. Only hers. She had watched her brother die, having felled him herself, and she remembered the monster he had been turned into. She fought like he had. She missed out on the fall of Berlin, but she did have the pleasure of tracking Mengele down in Argentina. She hung him by his wrists and tortured him for days before abandoning him to the dogs.

She was next seen in the 1990s in Raccoon City, Ohio. Infiltrating the Abstergo cloning facility, she beheld horrors such as Greece itself could not rival. There were freaks back then. The Gorgon, the Minotaur, the Cyclops. All defeated by her, earning the Staff for herself. But in Raccoon City? It sickened her. People with skin falling off, sloughed as they robotically walked, a stench worse than Athens during the plague in 430 BCE accompanying them.

A mansion and underground labs were ground zero but whatever was causing the condition soon escaped into a downtown area.

It was Kassandra who stopped that plague at first, but a man of no honor named Wesker found new ways to keep it spreading. Travelling south, it found its way into Silent Hill, West Virginia. In Springfield Ohio, it began heading north. The victims of the virus became, literally, dead and rotting. Dying, yet they could not actually die. The only way to kill these things was with shotguns and submachine guns. The government moved in. West Virginia and Ohio were battle zones. The CDC, the Army, Army reserve, and Army National Guard went in with flamethrowers and grenade launchers, tanks and Bradley fighting vehicles.

In 2010, it was believed that the nightmare had ended. It was premature. It took years, but the mysterious condition popped up again in 2023-24 when immigrants were spotted in Springfield Ohio eating feral cats and stealing dogs out of people’s yards, and eating them alive. Ravenously.

You don’t believe me?

Ok. Ask Donald Trump.

He saw it. On TV. And he knew they were immigrants.

Haitian immigrants.

Don’t vote for that moron. He’s a Templar, a traitor. And Templars are idiots and racists and liars and fascists.

See Donald run. For president; he can’t physically run.

See Donald eat. French fries, Big Macs, and beautiful chocolate cake.

See Donald drool. Donald’s brain is dying.

Watch Donald turn into a zombie.

Perhaps the process has already begun.

The Zombie Apocalypse may be real after all, eh?

Maybe keep the kids in the house on Halloween night. Springfield ain’t that far away from Helltown. Or the White House, or Hangar 18…

Did you really think I was going to let this one go?

The Casual  Gamer

You can’t possibly sustain the constant barrage of news and breaking news, the latter of which has been glued to cable news screens for months. Weve gone through much, and it isn’t over. We need our downtime.

Among the movies I’ve suggested for staying home and staying safe, there were some good titles, something for everyone. Now I’m going to recommend something very different: videogames. They’ve been around for decades, have an interesting history and evolution, and everyone can play.

I’m not a hardcore gamer. I’m not a purist and I’m not cut out for multiplayer online games. I’m just a casual gamer with a list of favorites and a list of games that weren’t worth their price because they were shitty or too hard.

I also have a wish list, now that I’ve acquired a PS4 that has abilities I never imagined in 1999.

That was the year I discovered the original Playstation and fell in love. I found not only that I loved games but that it was the one way I could reach my son, have fun and bond with him. And that was priceless.

I bought my own Playstation in January of 2000. I started with two games, “Duke Nukem: Time To Kill” and “WCW Mayhem” and spent hours after work being sucked into the gaming world.

While the Duke Nukem game remains one of my favorites, I played other games that I loved every bit as much. Looking back,  the graphics were stunning to me, the audio and cut scenes immersive, sucking me into their world of fantasy and adventure. I eschewed puzzles in games but found that platform games always had them. Mostly, I was okay until I got to jumping puzzles. My timing was just not good enough and I’d get hung up. On weekends when my son visited, he would help.

I discovered “Medal of Honor” and, being a WWII buff, loved it. I got hung up a lot as the first-person shooter was new to me and I died a lot. But it was the start of something big, a genre that continued until “Airborne” and “Vanguard” for Playstation 2. Sadly the series has ended, but some of the original creators defected and gave us the first “Call of Duty,” a franchise spanning WW2 games to modern warfare. I thought that with “Medal of Honor: Underground” was the pinnacle of the series because, glitches and all, the ambience gave the player a sense of firefights happening in the distance, especially in the Paris levels. It turned, in later levels, to a freaky, scary thing, as a resistance fighter entered Himmler’s prized Wewelsberg castle. But still, great stuff.

I had my try at “Driver 2” and found it unusual; it was undeniably too hard, all night driving was eerie, and the game was chock-full of glitches that made it more creepy. Never did beat that game.

Then there was Madden football and back then it was more fun than it is now. My son loved the Spyro games and the one I loved the most, my favorite game of all time,  came out in the summer of 2000: “Chrono Cross”, a follow-up to Super Nintendo’s “Chrono Trigger.” It was easily a hundred-hour game for anyone’s first RPG game, and it had a score that no video game can ever equal. Players could rove the world with two other characters in their party, but the characters which could be recruited were unusually high; 40 of them. Depending on decisions during play or other members recruited, some would be unavailable for recruitment. Everything I did had an affect on where and with whom I would go next. Some characters were almost useless in the traditional turn-based battles (you took a turn and attacked, healed your party or defended) and the CPU took its turn with enemies). Sometimes boss fights weren’t fair at all. A boss is a major character, and you will meet several in the course of a game, and they’re there to beat the snot out of you. They’re also kinda pissed that you’ve made it so far, and the fights are usually drawn-out affairs that test your patience and your nerves. You may, in some Role Playing Games (RPGs) be forced to retreat, fight smaller enemies to gain hit points (the number which defines how much punishment you can take before you get a “Game Over” screen. Most games also give you MP or magic power, as spell casting is a powerful way to battle. The game had 11 possible endings and you could replay it, making different choices, recruiting different characters, and face new enemies and new places. It was almost depressing when I finally finished it.

“Silent Hill” is a title you know as a movie, but first it was a game, and holy crap! Jump scares, boss fights and the urgency to get your character’s daughter back in a town full of demons and zombies. A definite puzzle game, people needed guides to help them, but one type of monster that looked like shadow children carried knives and would laugh while they attacked Harry Mason, who just wanted his daughter back, drew criticism  from fans who found them too intense, so Konami never used them again. Harry and his daughter were supposed to be going to the resort town of Silent Hill for vacation. Harry awakes after a traffic accident to find his daughter missing and the town profoundly changed into a nightmare. A classic, worthy game.

“Legacy of Kain: Soul Reaver” was stellar. A cursed Raziel was turned into a vampire, made to serve Kain, who gets jealous when he grows bat wings, a stage of evolution Kain doesn’t have. Kain rips off Raziel’s wings and orders him thrown into a pit to hell. A powerful eldritch creature Raziel can’t see but only hear promises to help him exact his revenge if he can eliminate enough of the vampires and gain powers along the way, powers Kain never had. There are some good puzzles, most of which have to be solved in order to enter new areas, and coolest of all, Raziel can’t die. If he loses enough energy in the physical world, he goes to the spirit realm and can consume the souls of the damned. Once his energy is restored, he can go back to his physical form. Good graphics for a Playstation original and a classic game.

Of course, Playstation had its share of duds. Among the most hated in the console’s library were games such as “Powerboat Racing”, “Escape ODT (or die trying)”, “Spot Goes To Hollywood” Spot being the character that was the red spot from 7-up cans, but I dare you to try to get past the first level without having your controller thrown across the room by some demon you didn’t know lived inside you. And let us not forget “Teletubbies”, a game so devoid of anything to do that even kids hated it. It was so derided that some gamers modified the code and turned it into a first-person shooter, allowing the player to shoot the dumbass fuckers. Or that’s what I read. I certainly didn’t.

On the end of its run, Playstation began accomodating budget games like “Largo Winch.// Commando Sar” which the now-defunct Playstation Magazine reviewed as “www.stupidname. com”. I’d like to move on now.

Along the way, there were stellar games, and you can still buy some of them. Games like “Syphon Filter” and the original “Resident Evil,” the one and only. There were a lot of cart racers, and one even featuring Disney characters. “Bogey Dead Six” was a fighter jet game that was good, but freaking hard, and “Ms. Pac-man was incredible, a masterpiece.

PLAYSTATION 2

There’s no way I can go through all the best titles in the PS2’s massive library. There are so many games worthy of owning, and all have drawbacks and goodies. Yet they’re classics, and it’s a shame they won’t be ported or remade for PS4. As far as the PS5 is concerned, the rumored price will turn out to be prohibitive to most gamers.

Playstation2 had a magical run. At first, designers didn’t grasp its potential and it led to games promised by developers being dropped or defecting to the Xbox. In those cases, production seemed hurried and reviews weren’t that great. When the first Madden game, “Red Faction” and others hit the shelves, suddenly there was a race on. PC games like “Half-Life” were ported from PC, and original updates to WWF/WWE games blew the Xbox version out of the water. Personally,  my favorite PS2 games ranged from shooters to platformers to slash-and-hackers like “Baldur’s Gate: Dark Alliance” to the original “Kingdom Hearts” which was an RPG melding of Square Characters (Final Fantasy) and Disney characters and worlds. The latter was a masterpiece and a true labor of love. With a great score, cutscene ecstasy and reasons to revisit every world several times as different features become available, and so many cool and loveable Disney characters in the game, the original is a classic that can’t be touched. The sequel that I played took a hit in difficulty and failure led to replaying the same levels again and again until my thumbs felt as if they’d fall off. It kept me from going any further and getting into the story. I hated it.

NASCAR and Formula One, Gran Turismo and Need For Speed all had great games on the console.

“Silent Hill 2” made history as one of the most consistently voted “scariest game ever” titles, and it was. The franchise had a good run on PS2 and stories sometimes meld and sometimes not. The second game doesn’t take you to any of the locations of the first game but you end up close to those sections. “Silent Hill 3” sees the death of Harry Mason, the first game’s protagonist, and his daughter gets to go to parts of town from the first game as well as a superbly creepy shopping mall. I’m not afraid of much, but being inside a mall with no other people in it and no power is one of them. Urbex YouTubers do this shit, and they’re crazy. Abandoned malls are the stuff of nightmares. I played SH 2 and 3 and wish I could have played the others, as each developed its own brand of creepiness. I missed so much when I got sick.

Anyway, COVID-19 is spiking. Its because people aren’t staying home enough, they’re taking foolish chances, even protesting the wearing of masks; surely the height of stupidity and recklessness. If you’re bored, order up a PS1, PS2 or PS4, and lose yourself in stories you’ll never forget.

Chrono Cross, Playstation One “Opening”

Chrono Cross Demo

Silent Hill Intro, PS

https://youtu.be/aCA3HmUbrQql

Duke Nukem Time To Kill Intro PS

Kingdom Hearts Intro, PS2